Handstands (a prime skill common to every event)
HP-10's .. Swing
These handstands will be done with momentum (swing). The initial ones will come from a stand (tuck, straddle, pike) or roll.
HP-20's .. Press
[1] The athlete must use strength (not momentum) to achieve the handstand, [2] the final position has an expected hold (2-sec.)
HP-30's .. Lever
The HP-30's will often involve a lever coming from a lunge and kick to handstand or lunge cartwheel to handstand.
HP-40's .. Exits
After a handstand, the most common exits are step down, tuck, straddle or pike down to floor and of course a roll out to stand.
Day-1 .. Headstand challenge [HP-10 a] Pyramid... easy as 1 - 2 - 3
- (1) Glue my hands down,
- (2) Place my head,
- ... this forms a triangle,
- (3) Straighten my knees,
From the [HP-10a Pyramid position], here are 5-more skills for your bucket [b..c..d..e..f]
- [HP-10 b] Tri-pod,
- [HP-10 c] Tuck,
- [HP-10 d] Straddle,
- [HP-10 e] Pike,
- [HP-10 f] Straight,
Carpet wall handstands
Handstands (6 most common ways to get in a handstand)
- [HP-30] Lunge to handstand,
- [HP-31] Cartwheel to handstand,
- [HP-12a] Straddle to handstand,
- [HP-12] Tuck to handstand,
- [HP-12b] Straddle to handstand,
- [HP-31] Pike up to handstand,
[HP-20-21-22] Press to Headstand
- HP-20 Tuck press to headstand,
- HP-21 Straddle press to headstand,
- HP-22 Pike press to headstand
* A press has two important requirements: [1] the skill is done using strength
(athlete must not use legs to jump),
[2] Expected hold when the headstand is reached
(Shown: no hold, Nominal: 1-sec., Hold: 2-sec.) Judges, when a hold is
required: [A] No hold or incomplete, deduct value of the skill, [B] 1 sec.
hold, deduct half the skill value, [C] 2 or 3 sec. hold, no deduction,
[D] 4 or 5 sec. hold, take a small deduction.
Ups and downs, Ins and out, From this point on Start & Finish all skills
xNow listed are 5-more ways to get to handstand.
- [HP-11] Tuck,
- [HP-12 a] Straddle,
- [HP-13] Pike,
- [HP-14] Shot-gun,
- [HP-15] Backw. roll,
* To save space these sequenced photos show the initial 3-ways to get to a handstand. [HP-03b] Straddle to handstand (middle graphic), the athlete must walk their hands in to a flat handstand (not shown). Normal exit from the two, stomach s1ide on the wall handstands, is a forward roll down.
[HP-40's] Handstand EXITS
- [HP-40] Step down,
- [HP-41] Tuck down,
- [HP-42] Straddle down,
- [HP-43] Pike down,
- [HP-44] Roll out,
* To save space these sequenced photos show the 5-initial ways to exit a handstand.
Carpet wall Handstands (part-2) using bars
- [HP-30 c] Lunge to handstand,
- [HP-11 b] Straddle to handstand,
- [HP-31 b] Cartwheel to handstand,
Handstands Plus skill sets for Level 5's & 6's
Advanced Wall Handstands [HP-03-g-h-i] using bars
- Head remains between arms.
- Feet close together on top.
- Momentary handstand.
- Shoulders over hands in front support.
Floor Handstands [HP-04]
- [HP-04b] w/small jump,
- [HP-04c] press (no hold),
- [HP-04y] Endo press to handstand,
[HP-05-a-b-c] Handstands & Pirouettes,
- [HP-05a] Kick to H.Stand pirouette,
- [HP-05b] Jump to H.Stand pirouette,
- [HP-05d] Kick to H.Sty.-Full pirouette.
* Important Level 6 routine skills as well as learning techniques that will enable advanced skills on other events (High bar and P. Bars).
- [HP-05f] kick-1/2 pirouette,
- [HP-05g] Jump-1/2 pirouette,
- [HP-05h] Kick-1/2 back turn,
[HP-07] Hollow back press to handstand,
- [HP-07 a] W/mat and spotter
- [HP-07 b] W/mat alone
- [HP-07 c] On floor alone