Level 1's & 2's

Slide feet-together-hop

  • Legs together stretched
  • Use both hands on mushr.
  • Learn both sides

4-Hop Circle

  • Legs together stretched
  • Hips always face forward
  • Head & torso lean

3-Hop Circle

  • Legs together stretched
  • Hips always face forward
  • 3rd Jump is doifficult
    Lenient evaluation

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Routine strategies for Team Level 4 athletes

1-Circle with dismount

  • Legs together stretched (+0.1)
  • Stick landing facing outward (+0.2)
  • No stops (starting value 9.8)

3-circles+dismount (+0.5)

  • Legs together stretched (+0.2)
  • Stick dismount (+0.2)
  • Starting value (10.4)

5-Circles+dismount (+1.0)

  • All circles stretched (+0.3)
  • Stick dismount landing (+0.2)
  • Starting value 11.0

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Routine strategies for Team Level 5 athletes

L-5 USA w/no bonus (9.5)

  • 2-cir. fall -1.0
  • circle+flank dismount
  • up to 0.2 virtuosity
  • stick bonus +0.2
  • Max starting value 8.9

L.5 USA (1 bonus)

  • 3-cir.. (+0.1)
  • 2-cir.. (+0.1)
  • flank dismount (+0.2)
  • starting value 10.0
  • up to +0.3 vir.
     

L.5 USA (2 bonus)

  • 5-cir. (+0.2)
  • 1/2 spindle
  • 1-cir. (+0.1)
  • flank dismount (+0.2)
  • starting value 10.5
  • max of +0.4 vir.

L.5 USA (3 bonus)

  • 5 circles (+0.2)
  • 2 flair cir. (+.1)
  • cir. - Flank dismount (+0.2)
  • Starting value 10.5
  • up to 0.5 vir.
     

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Many athletes linger at Lev. 4 because they lack circles. This strategy attacks this deficit in a positive manner.

USA Bonus Circles skills (3) for Level 5 athletes

2 additional circles

  • 3 required
  • + 2 extra
  • starting value 10.5

Half spindle (2 cir.)

  • 5 cir.
  • (1.5) cir.
  • starting value 11.0

2 additional flairs

  • 5 circle, 1/2 spindle.
  • + 2 flairs
  • additional up to +0.5 for virtuosity
  • +0.2 stick bonus
  • max. starting value 12.2

Technically the 1/2 spindle uses 4 hand placements w/2 quarter turns but only passes 1.5 times around the mushroom. I believe the judges are concentrating on form and execution and are fairly lenient on the number of circles.

Circle skill sets for Level 6

L-6 Mushroom (req. skills)

[MR-13] Stockli (bonus)

adds +0.5 bonus

[MR-14] Flair Spindle

adds +0.5 bonus

[MR-15] Russian (bonus)

adds +0.5 bonus
+0.5 virtuosity and +0.2 stick bonus=12.2 max start value

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Circle skill sets for Level 7's & 8's

2-circles-moore

  1. 2+1/2 circles moore starts in front,
  2. 1/2 circle in side support,
  3. 1/4 cir. 1/4 turn to front support,
  4. 1/2 circle to front support

Stockli

  1. 2-circles, Stockli starts in back.
  2. 1/4 turn forward, support hand goes behind hip.
  3. 3/4 circle with 1/4 turn,
  4. Stockli finishes in front support

Russian

  1. 2 1/2 cir.- Russian should begins in front,
  2. 1/4 turn w/2nd hand reaching back,
  3. followed by 3 more 1/4 turns,
  4. Russian finishes in front support.

Circle skill sets for Level 9's & 10's

2-circles-moore

  1. 2+1/2 circles moore starts in front,
  2. 1/2 circle in side support,
  3. 1/4 cir. 1/4 turn to front support,
  4. 1/2 circle to front support

Stockli

  1. 2-circles, Stockli starts in back.
  2. 1/4 turn forward, support hand goes behind hip.
  3. 3/4 circle with 1/4 turn,
  4. Stockli finishes in front support

Russian

  1. 2 1/2 cir.- Russian should begins in front,
  2. 1/4 turn w/2nd hand reaching back,
  3. followed by 3 more 1/4 turns,
  4. Russian finishes in front support.

Low Rings is next